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INC_Documentation

Page history last edited by Patrick Coan 13 years, 10 months ago

Concept 

 

 

  • Target Customer
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  • Missing Items 
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    High Concept

    The player aims to prove his sanity by completing quests while avoiding detection in an open environment.

     

     

    Premise/Story

    You play Cray, an innocent man falsely accused of insanity in a town with only one exit. As you explore your options for escape you find that the village witch holds the key to your freedom. The witch presents you with quests which must be completed in order to prove your sanity. As you explore your the village you meet several unique characters. Once you have fully completed the witch's challenges, you are free to leave the town or live in it with your newly gained innocence.

     

     

    Unique Selling Points

    Original setting and Style

    Constantly changing world

    Designed by the newest generation of game designers

     

    Features

    Unique NPC's

    Melee Combat

    Inventory System

    Stealth Missions

    Puzzles and Sandbox environment

     

    Genre

    RPG variant

     

    Missing Items

    The X; the main feature or message of the game.

     

     

     

     

     

     

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