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changeLog

Page history last edited by Patrick Coan 13 years, 9 months ago

Recent Changes

 

 

 

Category  Description  Author  Date
Map   Added trigger activated map system, map assets and integrated with the game  PC  528
UI Moved the UI elements to the bottom of the screen, adjusted spacing, added new health potion icon PC 528
Quests Improved flow of dialogue, added maps to dialogue PC 528
Portals Added a portal, connected damaged portals, implemented static mesh into portal, arranged for better access PC 528
Package Added new scripts, cleaned out unused files, fixed the directory structure (again) PC 528
AI Added Cletus bot behavior (near the witch's hut) PC 530
Characters Added Cletus mesh/normal and diffuse maps PC 530
Errors Fixed 163 errors related to "null" static meshes  PC 530
Map Added the windmill, textured, animated, no collision PC 626
Character Added the player mesh; textured, no animations PC 626
Map Added grass; visible pop in and out, basic mesh, is in all grass terrain areas PC 626
Quests Disabled welcome text and bots; for development PC 626
Package Organized package; moved skeletal meshes into their own folder, created a buildings and environment folder PC 626
Package Added the cray anim set PC 627
Map Added scorned woman; mesh and AI PC 701
Package Scaled tree to appropriate size PC 701
Map Added Sunset PC 703
Characters Added Cray animations PC 703
Characters Added Witch skeletal mesh, animset/animTree, physics asset, AI, placed in Game PC 706

 

 

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