development


Game Development

Video from the complete project 

 

 

Download the .exe 243MB

 



Design History


 

Concept

3.14.2010

 

    1. Nat proposes a world.

    1. Location governs brainstorming for a plot, characters, etc

    2. I'm Not Crazy scenario proposed by Andrew

 

    1. Based on the setting it is determined that the game will take place in the village of Northcliff  (access the full description)

 

3.21.2010 

 

  1.      Functions for the game are defined
  2. A design list is created which details assets
  3. The team is split into function, form and design 
  4. Training material is established 
  5.